Top Projects
Color Me Booska
A third person shooter developed with Unreal & Blueprints with 3 others. I was responsible for and programmed all projectile related behavior. This included 3 different projectiles, calculating launch and recoil angles, environmental interactions, and path visualizations.
|
Bet The FarmA farming card management tile based game made with Unity, FMOD, and Git. The goal is to complete 3 quests in a bet to win your rightful inheritance. I was responsible for programming the grid system, grid interactions, updating grid and animation appearances, the bonus system and the tutorial.
|
About MeI'm Rohaid Bakheet, a gameplay engineer who is interested in developing memorable, smooth, and engaging game experiences. I graduated from UNC Chapel Hill in 2021 with a Computer Science BA.
For the past 3 years, I've been programming Unity games remotely and working on independent projects. I am also currently learning Unreal to add on to my skill set. Outside of game programming, I enjoy reverse engineering, modding, and drawing. Thank you for taking the time to check my website. My Resume
|